Calculates effective life pool based on current DR state. (Life - 0.5) / (1 - DR%)
When enabled, clicking any Shot Button will continuously fire the weapon until
the target is defeated.
TTK
0.00s
Avg DPS
0
Min DPS
0
Max DPS
0
Apply Damage
This calculator is a work in progress.
Special thanks to the Anvil Community for the headshot
damage multipliers.
Shield Durability System: Added shield durability and break mechanic.
EHP Formula Update: Modified the Effective HP calculation to subtract 0.5 from
Life. This ensures the value accurately reflects the game's "Defeated at < 1.0 HP"
mechanic.
Healing Presets & Tracking: Added a dropdown menu for standard healing items,
plus real-time counters to track total Shield Repaired and Life Healed during the
simulation.
Multi-Projectile Logic: Added a dedicated projectile input. Damage is now
calculated per-pellet (Base Dmg × Projectiles) to ensure accurate mitigation for
shotguns and burst weapons.
Healing Simulation: Toggle the 'Simulate' checkbox to visualize cast times.
Smart Custom Button: Clicking 'Save / Custom' imports your current stats.
Clicking 'Reset / Custom' acts as a "Load State" button,
reverting the simulator back to that exact snapshot.